Monday, January 31, 2011

What a Monday!

Elrod introduces his sword: "Seersucker!" Animation in progess by Will Huang

Cerebus inquires about the location of the gem. Animation progress by Justin Bysma.

Despuess reveals his dark hidden nature, from issue #13. Animation progress by Jason Minos

Below: punches montage as Cerebus destroys an idol of himself as seen in issue #5. 1st punch in progress by James O'Donnell.
2nd punch in-progress by Dane Parsons. (Dane342@gmail.com). Below also by Dane High Priest animation progress. From issue #13.


Fountain for Wizard Castle Courtyard, where Cerebus fights the Shadow Beast. Trees to be added. Issue #1. modeling progress by Ludo Ludovic

And below a very rough render:)

Sunday, January 30, 2011

What Pond? What TV?


Bassin for the pond in the Wizard's courtyard by Ludo Ludovic.
The Wizard's courtyard is where Cerebus fights the Shadow Beast in issue #1.
Below Ludo has done a preliminary mock-up for the Courtyard:
and he's also laid out how the Wizard's Castle and Courtyard are situated in relation to one another and the rest of the city, and a suggested path of entry for Cerebus and his two Brtohers-in-crime when they conduct their heist of the Wizard's Flamejewel:

Also, all this weekend on Cerebus TV:

Another "Quick Cuts" episode! Quick looks at: CEREBUS ARCHIVE, now coming to an end of it's 2nd year, a revolution in comics publishing called FDC? What is it and how do do you get it? Why is the CEREBUS ARCHIVE #11 cover in pieces? The Seriously-Dissociated Doug Mackenzie of Earth-Two flies solo on a "beauty use" for the CEREBUS TV coffee mug. Back by popular demand: Part 2 of "Apology to Brian Bolland" this time with hard visual evidence from the late WIZARD magazine. And update on the Church & State Dream Wall in Michigan, the most elaborate Cerebus Art Commission Ever! The next few pages of "The Last Day of Alex Raymond" -- all this and NEMISES artist McNiven gets his Supermobile, courtesy of Eric Hoffman, by way of Dave Sim. And the world's shortest Frank Cho interview.

It's the fastest half hour on Internet TV

Friday, January 28, 2011

What Transfer #6. What last Necross scene in progress?


6th Necross animation transfer by Nick Wolensky. He transferred animation from our old base model/rig to a new unrigged detailed model. Something we thought when we started out would be an easy thing to accomplish, but Nick succeeded where many riggers before had tried -and really got us out of a hole. Truly a God among men!:)
The above is our very last Necross animation, and the scene still needs tweaking -but now tweaking with the actual detailed intended model thanks to Nick.

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Speaking of rough renders played around with the above.
Animation by Will Huang

Thursday, January 27, 2011

What Rig! Despuess! What Transfer! What Meeting!

Wizard rig complete by Ken Kanipe
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5th Necross animation transfer by Nick Wolensky. Nick is so fast he's catching up with the animators, on this one the animation isn't done yet. The animator will now continue animating with the new transferred file.

Soon all the Necross files will be transferred and then all that remains to be transferred is the Despuess animations -for that we have a Despuess model underway by Brian Buchmann (who also modeled Necross, The Wizard as seen at the top of our blog post today, and Cerebus below).

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We also have some new animation underway by Marta Belda. This is the scene where Cerebus meets his "Brothers-in-crime" as seen below:

Wednesday, January 26, 2011

What Team Up! What Texturing!

Animation progress by Adam Roades


Farmer Warrior texture by Sharon Seberry
spseberry@hotmail.com


Tuesday, January 25, 2011

What Cerebus and Lord Julius and skull!

Cerebus/Lord Julius animation progress by Sandra Liliana Hernandez Aya
(sandritalilianaher@gmail.com)


Lord Julius animation progress by Alvin Tan
alvintan.biz@gmail.com

test from James O'Donnell on Vimeo.

Skull by Wallace Kirkwood

A test render of an animation by Manas Mishra

Monday, January 24, 2011

What make Elrod way!? What Transfer! What sure go on?

First Elrod animation! in-progress by Adam Sirelle
For the scene how it originally appears:


Cerebus animation progress by Kat Stroude

Animation Transfer (from animated rigged base model to unrigged, none-animated detailed model) by Nick Wolensky

Saturday, January 22, 2011

What Code? Transfer!...and what is Cerebus supposed to do?

Nick Wolensky has steamlined the transferring of animation (from a rigged base model to an unrigged detailed model) with code he's written -so the process is going fast, so fast I can't keep up with the rendering and compositing...would have liked to have mixed up some close-ups and wideshots and various angles. Anyway, below we have his stellar work, and I apologize for hasty renders/composites/edits/static camera placement:)

the scene featuring the base model from which the animation was transferred
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the scene featuring the base model from which the animation was transferred
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Cerebus animation by Manas Mishra




City Street by Steven Shearing. We're thinking it's pretty much done unless we can think of more to add. He's in the process of unwrapping it.

Friday, January 21, 2011

What does the secretary of the Navy do?

Animation by Manas Mishra

Elrod The Albino rig completed by James Zonta
Animation progress by Marcelo Pirk

Animation by Will Huang

Tonight and all weekend Episode 49 on Cerebus TV



CEREBUS TV Episode 49
Viewer mail! "glamourpuss' crossed eyes and stuck-out tongue: hey, where's the Frankenstein scar?" This pressing issue is addressed by the "Seriously-dissocciated Bob and Doug Mackenzie of Earth Two"on "Great White North Hoserbag Mailbag". Will these two new characters get into actual fisticuffs over who gets to introduce the Brian Pulido clip where he discusses the relaunch of LADY DEATH? Tune in and find out.

Thursday, January 20, 2011

What snappy comebacks to Lord Julius! What Sword Losing!





Both above animations of Cerebus' responses to Lord Julius by Manas Mishra



Animation progress by Sergey Belyaev

Wednesday, January 19, 2011

What Transfer!! What Dodging! What Albino! What Swing!


Above Nick Wolensky transferred animation from our old base model/rig to a new unrigged detailed model, as seen below. Something we thought when we started out would be an easy thing to accomplish, but Nick succeeded where many riggers before had tried and got us out of a hole. Truly a God among men!:)



Below wonderful dizzy dodging Cerebus Animation progress by Will Huang


And James Zonta, whose rigs keep getting accolades, has a "Elrod The Albino" rig underway

Below blinding mighty Cerebus swing animation progress by Joel Foffani

Monday, January 17, 2011

What Many Animations!


Animation progress Manas Mishra


Animation progress by Matthew Schulz


Animation progress by Jason Minos


Animation progress by Ryan Smith



Palace Room progress by Wallace Kirkwood


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Animation progress by Eric Seay


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Animation progress by Marcelo Pirk

Palace Room progress by Himanshu Arora
himanshu0071@rediffmail.com

Sunday, January 16, 2011

What seriousness!



Lipsynch animation progress by Josh Underwood
Below the scene as it originally appeared


Below animation progress by Manas Mishra. Not actual background. Voice of one the above "brothers-in-crime" added for fun, too. Voice by Yuell Newsome.


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Saturday, January 15, 2011

What Dodging? What Stabbing? What More? What Rig!


Animation progress by Manas Mishra


Animation progress by Will Huang


Animation progress by Sergey Belyaev


Guard rigging complete by Punit Deotale

Friday, January 14, 2011

What spells? What Transfer?

Cerebus Animation (page 22 of issue #1) by Renier Van Burick.
Cerebus' character wasn't fully fleshed out in that first issue, so we've added some character to him to make him more like the Cerebus we got to know in the rest of the comicbook series.


"Animation from base model/rigg to deatiled unrigged Necross model" transfer in process of getting done by Nick Wolensky
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Cit Environement progress by Steven Shearing: roof and knot on bucket added. Just about done, I would think. maybe




Tonight starting at 10PM Eastern and then in rotation all weekend: http://www.Cerebus.TV/


Tonight's Episode 47: "The Comic Book Legal Defense Fund" A special episode where Dave Sim, 1996 Honoree of the CBLDF's Defender of Liberty Award, reminisces about his work with the organization over the years and draws a distinction between his being a "First Amendment Purist" but not a "First Amendment Absolutist". Features interviews with CBLDF Executive Director, Charles Brownstein, and CBLDF Founder Denis Kitchen who also drops a hint about the forthcoming book, DAVE SIM'S LAST GIRLFRIEND. Talk about Freedom of Expression!

Thursday, January 13, 2011

What Battle!

Cerebus and Skeleton sword battle animation progress by Nicholas Ray
Below as the scene appeared in the comic


The scene has some skulls and bones strewn about (previous page to the above comic page posted). Below skull modeled by Wallace Kirkwood

Below Serpent Battle animation progress by Sergey Belyaev



Additional Pigts modeling progress by Brian Buchmann

Wednesday, January 12, 2011

What Walk?


Animation by Manas Mishra



Animation by Varun Boomboi
xn.wormkid@gmail.com

Tuesday, January 11, 2011

What Props!?


Progress on well for City Environment by Steven Shearing



Door for city environment by Evan FireHeart
evanfireheart@gmail.com

speaking of props: all of our props for Cerebus are now pretty much done as of yesterday. Now playing around with placements of the props on Cerebus.
To explain why there are two versions: the working title of the film is "Cerebus - Tale of a Fractured Destiny". This fracturing happens when Cerebus, in order to fit in, trades his helmet for a "merchant vest" and paints his medallions with the "Merchant Guild Symbols". Had he not done so he would have become "the chosen one" and become "brute force triumphant". Luckily for all his destiny did get fractured:)
This story can be found in the comic series -if you read: issues #1, #4, #5 and #13 -though the important revelation in #196.

Monday, January 10, 2011

What oh what!


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Guard rig progress Punit Deotale, above you see some of the blendshapes he's made

Lord Julius animation progress by Justin Bysma. Jacket to be added.
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Progress on City Environment by Steven Shearing. As you see he's adding a well to the background, below his progress on a bucket for the well.

Sunday, January 9, 2011

What: so many Whats!



At one point Cerebus paints his medallions with the "Merchant Guild Symbols" to fit in. (He also likewise trades in his helmet for a "Merchant vest" to fit in). Cerebus' outfit is now complete! Painted medallions by by Reginald Pierre
royalreg@hotmail.com

Below Lord Julius animation progress by Alvin Tan
alvintan.biz@gmail.com
video video

Below, we need separate models for the headshots and tentacles for our close-ups. Below progress by John Chen


"Cautious walk" Animation by Varun Boomboi
xn.wormkid@gmail.com
-Gave a perfect arc to the sword
- Previously the right hand was looking linear, so changed dat
- Made his Whole Body React wen the sword hand was lifted

video

Friday, January 7, 2011

What Medallions!?

Medallions by by Reginald Pierre
royalreg@hotmail.com
Next he'll do the version where Cerebus paints the symbols on it.

Progress on City Environment by Steven Shearing
For fun he also did a 3D version (see below)


Tonight and all weekend: Dave Sim/CEREBUS TV 7 January 2011

EPISODE 44: A "behind the scenes" look at the January issue of glamourpuss, No.17 -- "The Wit & Wisdom of JFK" (hey, I had to come up with SOMETHING with gp up on charges as an accessory to cocaine trafficking) and my speculations on what Alex Raymond and Stan Drake might have been discussing on the fatal day of 6 September 1956.
Bonus! It all starts with a Cerebus head sketch request from Jesse Herndon in Massachussetts and ends up with the C-Minus Kid "rocking out" to the 'Mighty Morphin' Power Rangers' theme song. Only on CEREBUS TV.

week of 7 January to 14 January. premiere showing 7 January at 10 pm ET

Wednesday, January 5, 2011

What Pigt Destruction!? What Rigging Wizardry!?

Animation progress by Krysta Swales.
I, Oliver Simonsen, did a rough render and edit. Will get more finesse and get lighting on it, too:) Below is how it originally appeared:

unlike the comic, we have the Wizard doing the narration, speaking of: that's the rigging progress on him below (and no the actor, Stephen Mendel is not actually English -though Richard Bazley, who was superving animator on "The Iron Giant" among others and English thought he was -a real testament to his talent)

Wizard rigging and ncloth in-progress by Ken Kanipe

Tuesday, January 4, 2011

What Tavern Conversation!?

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Animation progress of one of the Brothers by Manas Mishra.
Voice by Yuell Newsome.
Rig by "Magic'n'MythStudio"! email:magicnmythstudio@gmail.com
The Brothers are from Cerebus issue #1, though there we're not privy to what is discussed exactly in this scene. Nor are the Brothers given any personality in that legendary first issue, so unlike most of the Cerebus comics -issue #1 gives us lots of leeway to expand upon.


Of course, shortly before the above scene this scene below takes place.


Animation by Alex Pilalis.
Model by Uness Max
Rig by "Magic'n'MythStudio"! email:magicnmythstudio@gmail.com

Sunday, January 2, 2011

What Soldiers!?

soldier #2


Soldier #3
Both based on Soldier #1 modeled by Akanksha Poddar, in fact it is the same model. Brian Buchmann added variations so we'd have multiples, yet still remain uniform in appearance -variances such as adjustments to the face, neck arms, increased shoulder and helmet size. Below is the main scene the soldiers appear in.