Monday, May 6, 2013

What Snake Pit! Transfers! Skinning! Tavern! Dungeon!


early animation/blocking progress by Kevin Matsui
khmatsui@shaw.ca

Updated Serpent mesh/rig transferred by Nick Wolensky
nicholas.wolensky@gmail.com
New Serpent facial rig created by Paul Ormerod, transferred by Nick, that will now be animated by someone:). Here's how it looked before https://www.youtube.com/watch?v=9X_8Miwfx5A


Cerebus rig arm/leg code fix by Nick Wolensky
nicholas.wolensky@gmail.com
In newer versions of Maya: a script code fix by Nick needs to be applied. Here's how it was before where the rig (arms and legs) get a little wonky in version 2013 http://youtu.be/FD-tpOWKeSo


Twin's neck skinning issue fixed by Paul Ormerod
paul.ormerod88@gmail.com
And Cerebus leg/arm issue fixed by Nick Wolensky
nicholas.wolensky@gmail.com
how it was before (through Cerebus' arms/legs appear fine in this clip as this was a while ago and it was then an earlier version of Maya -the problem only occurs in newer versions of Maya) http://youtu.be/E-XZwW_tpOM


patrons animation progress by Rob Ellis
robellis.animator@gmail.com

Dungeon model progress by Will Black
wrblack862@gmail.com